Tuesday, August 11, 2020
Timmee Tuesday! Giant army men
Monday, August 10, 2020
Space 1979: The other one with a green killer space germ
Title: The Andromeda Strain
What Year?: 1971
Classification: Prototype/ Anachronistic Outlier
Rating: Downright Decent! (4/5)
I have previously mentioned that I grew up on movies from the 1970s
more than any other time. On further reflection, I suppose this might give the
impression that I’m a lifelong enthusiast for all things psychedelic and/or
disco, which is really the wrong idea. Of course, as a kid, I didn’t have a
frame of reference to sort out cultural references, so it was easy to accept
1970s culture as just “normal”. Even allowing for that, however, the kind of
Seventies movie I watched weren’t the kind of movie that flaunted how Seventies
they were. It was less Grease
and Happy Days, more Star Wars, Jaws and Dirty Harry. With this installment, I’m getting to the prime example, the one that
happens to have introduced Michael Crichton to the big screen.
Our story begins with a pair of expendable crew sent to retrieve a
crashed space probe. One might expect either zombies or a terrifying ET ripoff,
but instead they see vultures, just before their transmission ends with a
scream. In the next few scenes, we are introduced to a hastily gathered band of
scientists, a highly secret lab designed to keep the smallest germ contained,
and an extraterrestrial plague that wiped out most of a town’s inhabitants
within minutes. The emerging leader is a surgeon who is also entrusted with the
means to disarm the lab’s nuclear self-destruct mechanism, with helpers
including a female researcher who inexplicably isn’t young, attractive or
explicitly single. They eventually realize that the probiotic germ, visible in
their most powerful microscopes as a green goo, is immune to radiation and may
multiply if nuclear weapons are used against it. Of course, soon after,
something activates the self-destruct mechanism, setting up a race to stop the
detonation in time.
The Andromeda Strain was based on a 1969 novel of the same name by Michael Crichton, which Universal optioned for a tidy sum. Veteran Robert Wise signed on to direct, special effects duties went to 2001’s Douglas Trumbull, and TV actors Arthur Hill and Kate Reid were cast in the lead roles. The character of Dr. Leavitt played by Reid is noted to have been male in the original novel. The effects included computer-generated images, mainly projections of the mutation and spread of the disease. The movie was made for $6.5 million, making it one of the most expensive science fiction films up to that time, and earned a US box office of $12.4M. Contemporary posters made a selling point of its 2 hour 11 minute running time. Michael Crichton went on to write and direct 1973’s Westworld (and completely bail on Futureworld), while Wise and Trumbull teamed up again for Star Trek: The Motion Picture in 1979.
I remember seeing Andromeda Strain as a video rental sometime in the early 1990s, then again around 2000.
For the viewing that led to this review, I had to wait literally months, or
else I probably wouldn’t have considered covering it at all. When I first saw
it, I was duly amazed, and readily accepted it as a classic. When I got back to
it, I still liked it but noticed speculative science that had gotten either
dated or “fringe”, including possible underpinnings of the “aliens brought life
to Earth” hypothesis. By the time I got hold of it again, I was going in with a
small but discernible bit of dread.
Fortunately, the movie does hold up quite well. The story, production
values and acting are all quite good, not that that was in doubt in my mind. The
closest thing to a weakness is the long run time, where a more conventional
movie then or now would probably have aimed for a much punchier 90-100 minute
time. However, this was clearly an honest choice, and the production makes the
best of it with a unique balance between speculative exposition, clinical atmosphere
and a few action sequences that really try to earn their payoff. More importantly,
it’s free of the kind of “cringe” moments that haunt films far more recent than
this. The casting of Reid (age 40 at the time of release) in particular is all
too forward-thinking even by modern standards. The one thing that is
mind-boggling is that the whole thing got a “G” rating, despite prominent and
perfectly gruesome scenes of the plague’s victims, the tense finale and even a
fair amount of nudity.
Needless to say, time has not been as kind to the science. The idea of
life in the depths of space was clearly speculative even for the time. It has
in fact been born out that some basic organic compounds do occur in space or on
certain moons and asteroids, keeping the spaceborne germ within the realm of
minimal plausible. On the other hand, some of the effects assigned to it just
seem random, particularly the literal dehydration of its victims (which really
ought to reduce their remains to badly contorted mummies). The more central premise
that the germ could feed on energy is especially improbable (not to mention
suspiciously close to The Green Slime); an organism able to survive in space would
be resistant to radiation, but surviving a nuclear blast would be another
matter. The more fundamental problem is that there’s no convincing middle ground
for the protagonists to work in. In reality, anything this deadly and
contagious would either go worldwide within days or simply burn itself out.
What does work then and now, and in many ways feels all the more
chilling, is the lab. The most effective and entertaining sequences of the
movie are the elaborate sterilization procedures the crew are required to go
through, including the incineration of their clothes and the outer layers of
their skin. It has the feel of a more lethal version of the opening of Get Smart (something else I can remember
watching back in the day), humorous at face value but increasingly disturbing.
Everything comes together in the final act, as the chief protagonist runs a
gauntlet of the lab’s own defenses to prevent disaster. Exactly why he can’t
use one of the multiple stations supposed to
positioned throughout the facility is difficult to follow and clearly
beside the point. Watching it with the full benefit of hindsight, I quickly
wondered if this was the inspiration for the self-destruct sequence in Galaxy Quest.
But for the “one scene”, my pick is an early sequence of short vignettes
where the protagonists are summoned by the authorities. There is a wife who
answers the door during a party, to be met by two very persistent visitors who
must see her husband. There is Reid/ Leavitt, who initially insists that she
must finish an experiment in progress. Then there is a hapless researcher
wakened in the presence of his family. In the midst of it, an excited child declares
that there are men outside, “And they have guns!” It all serves as a reminder
that the level of paranoia shown throughout the following film never required a
plague to take root.
By the final verdict, this is another movie that suffers from its ambitions more than its flaws. It sill remains a good movie well worth the expense of a rental, if not a purchase. One more thing to bear in mind is that being available to the masses decades later was much further beyond the imaginations of the film industry than any of the visions of science fiction. Nobody expected to make movies for generations to come, any more than the pulp writers expected to be reprinted decades later. The fact that any of them succeeded should remain an impressive feat worthy of respect.
For links, the image credit goes to Drive In Review. As usual, you can see the series Introduction for an overview of the feature, classifications and rating system.
Sunday, August 9, 2020
Mid-Sized Marx: King Hippo!
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I wanted to get something in before more movie reviews, so I'm bringing something a little more random than usual. After gathering the 6-inch figures featured in the Miniature Giants series, I've been searching the online sales for more worlds to conquer. Not long ago, I found something that caught my interest. I had long been convinced I played with a Marx jungle animal set (undoubtedly bootleg/ knockoff) as a kid, including a hippo. I caught wind of a release of Marx animals in a much larger scale. After looking into it further, I found one particular item that I was willing to pay for. What I got was this.
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"Size matters, but so does a nuclear warhead parked in orbit." Beyond this basic information, there isn't much to add. Contrary to certain reports, the large sized animals were not part of any paysets, and it is not obvious how they could have been. Along with the 6-inch figures, they represent an attempt to expand beyond the army man/ playset scale figures. As with many Marx experiments, they feel both too late and too soon. In the 1950s, they could have been revolutionary. In the 1970s, they would have been fine companions to 3.75-4 inch action figures (particularly the Adventure People line). But in the 1960s, they were just a bit odd, which certainly wasn't bad. And now, story pictures! "I told them I needed a ray gun!" ![]() "Sorry, Kenny. This is what happens when you bring a thermometer instead of a gun." "If thou wilt recall, the recruiting poster said we wouldst slay dragons. There was nothing about a 2-ton hippo!"For links, you can see earlier installments on the 4-inch and 3-inch space guys as well as the knights. While you're at it, see the Exotroopers Xmas demo for more about hippos in about 500 words than you ever wanted to know. |
Thursday, August 6, 2020
Space 1979: The one with a cyclops, Liam Neeson and a giant spider
Wednesday, August 5, 2020
Rogues' Roundup! Kate and Ken (the Wampa)
Tuesday, August 4, 2020
Space 1979: The one where stop-motion dinosaurs face off with a slasher movie cast
Title: Planet of Dinosaurs
What Year?: 1977
Category: Runnerup/ Anachronistic Outlier
Rating: For Crying Out Loud!!! (2/5)
When it comes to reviewing movies, my first love is stop-motion
dinosaur movies. In the far-off days, the technology behind Gumby and Pokey was
big-budget special effects for classic movies like King Kong and Jason
and the Argonauts. Even in those days, there was only a small cadre of
animators who could do it well, led by Ray Harryhausen and his mentor Willis
O’Brien. I have had to point out all along that the movies that featured their
fine work almost always had relatively good production values and overall
quality for their era. The cost, time, and sheer obsessive self-discipline of
positioning miniatures frame by frame by frame was normally out of reach of the
worst low-budget fair. (As a further consequence, there was a virtual genre of
movies that cannibalized the original One Million BC for “dinosaur”
footage.) The conspicuous exception is the present movie, which I regarded for
some time as the worst I had ever seen.
Our story begins (after the absolutely bonkers credits) with a
shot of a starship in space. It’s pretty good, so of course, it’s revealed the
ship is about to blow up. A small party, consisting of the captain Lee,
engineer Jim, 5 crewmates and exactly two passengers included their employer,
escapes on a sort of shuttle. They lose that vessel, their communications
equipment and one of the crew ditching in a lake. The castaways soon realize
that they are on an Earthlike planet inhabited by dinosaurian creatures that
are absolutely immune to gunfire. The band is lunched one by one, while Lee and
Jim quarrel for the right to command the dwindling group. When they discover
their efforts to escape the dinos have brought them into the territory of the
biggest predator of all, Jim calls on the group to join together and kill the
creature.
Planet of Dinosaurs was
officially released in 1977, the same year as Star Wars as well as the
Harryhausen production Sinbad and the Eye of the Tiger. The lead roles
of Lee and Jim were given to B-movie actors Louie Lawless and James Whitworth; the only other cast member to have a
significant career was Michael Lee, a
briefly seen child actor who went on to a series of ads for Dunkin Donuts. The
real talent went into the stop-motion effects, under lead animator Stephen
Czerkas with credited assistance from the senior craftsmen Doug Beswick and Jim
Danforth. Much of what can be known of the movie’s production and release comes
from Czerkas, whom I personally encountered in the middling 2000s as the
revered elder in a discussion forum on stop-motion animation. Of most
significance, the animator specifically recounted attending public screenings
of the film, contradicting certain reports that it did not receive a theatrical
release.
Moving on to my own experiences with
this film, this was one of the first stop-motion dinosaur films I acquired my
own copy of. After learning far more about the genre, my foremost impression is
that this was the last and most disastrously mistimed of the breed. It was
clearly made as a well-intentioned homage to earlier films, especially by O’Brien
and Harryhausen. The problem was that Harryhausen was already at work on what
would be his final film, Clash of the Titans, while the last to feature dinosaurs was Valley of Gwangi from 1969. The outdated nature of the movie was simultaneously exacerbated
and obscured by the many posters and video covers that tried to link it with Star Wars. As with the more egregious case of Laserblast, this simply made it look like a
ripoff of something it really had almost nothing in common with.
Anything good to be said about this
movie will come from the dino effects, and I must depart from my usually format
to say enough about them. Some of the best to be featured are smaller dinos
that appear incidentally, notably a pair of dueling ornithimimids, which adds
to an unusually well-developed picture of a functioning ecosystem. There are
nice further touches in sound effects, including an eerie shriek far more
effective than T. rex roar in Jurassic Park, and a comical potato-chip crunch when a lesser predator gets chomped
by the big one. But there are also moments that don’t ring true, like a
bow-legged sauropod, a stegosaur with plates that bend, and a heavily armored
ankylosaur that goes down from a blow of a rock like a cow in a slaughterhouse.
The one that has always stood out to me is an otherwise commendable seen where
the crew’s jerk boss raids a dinosaur nest. Of course, mama shows up, a
ceratopsian, noteworthy as the only dino to attack with a clear provocation.
When it charges, it moves with a very strange gait that I find akin to a windup
toy at triple speed, marring one of the movie’s most effective (and quite
graphic) attack sequences.
On the other hand, the weaknesses are
all too freely supplied by the human cast. To begin with, the quality of the
acting is mediocre at best, laughably bad on average and painful at its lowest
points, but that alone doesn’t account for how stupid almost all of them are. The decision-making of the crew is on a level
not normally seen outside of teens in a slasher movie repeatedly endangering not
only their own lives but vital gear everyone else needs to survive. My favorite
is a guy who tries to fight the big bad dino while standing next to a carcass
specifically left out as bait for it. In many ways, the biggest idiot is Jim. He
makes me think of Mr. Scott going native among the Klingons; on consideration,
he’s even more like David from Shaun of the Dead, with far fewer redeeming qualities. He talks tough and increasingly
demeans Lee and other members of the crew, but he is absolutely no smarter or
more qualified to lead than anyone else. When he does finally get a chance to
try his own plan, it’s pure luck he or anyone else survives, which doesn’t stop
the story from presenting him as the one in the right.
I also have to give a rant about
those laser guns. Long before and after this movie, it was a cliché for dinosaurs
to be virtually invulnerable to guns. I have been annoyed enough with this to
take it head on in my own fiction, but this movie is an egregious example. What’s
uniquely irritating is that the movie had a ready rationale for inadequate
weaponry: Actual astronauts have sometimes been issued rifles and shotguns for
hunting small game in the event of a crash in a wilderness area, but nobody
would figure on facing something as big as a rhino or elephant (though a few
12-gauge slugs would do the job well enough). Instead, the crew are given ray
guns that are advertised to “kill almost anything” yet never do more than
vaguely annoy the creatures. As a bonus, while “real” energy weapons have the
specific advantage of not requiring openings for the muzzle or magazine, these
are so oversensitive that Jim declares one ruined after being dropped in the
water for a few moments (not that we’re obliged to take his word for it). The
core problem is that we have no frame of reference to be impressed by either
the monsters or the guns. We haven’t been told how powerful the weapons are
compared to contemporary firearms, nor do we seen them slay any lesser beasts. Without
that kind of proportion, it appears either that the beasts are armored like
Abrams tanks (except for the ankylosaur that’s actually armored) or that the
weapons are about as effective as a laser pointer.
For the “one scene”, however, I have
to go with the opening scene that set this up. As mentioned, the briefly
featured spaceship looks quite good. The scene proceeds at a good clip, without
dwelling on the cause of a reactor meltdown that destroys the ship. (From what
we see later, the jerk boss might have diverted the coolant to keep his wine
bar chilled.) We then see the launch of an escape craft that actually looks quite
functional, with an extra shot from the rear as it descends toward the planet. Jim
announces that their power reserves (or at any rate reserves of something) are
low, while copilot Nyla announces they must make a water landing to stay
intact. Alas, when they splash down, it quickly sinks, forcing the crew to bail
out in such a hurry they forget most of the equipment that would do them any
good.
But this is where I say, not so fast.
A functioning space craft that can hold in air in the vacuum of space can
certainly keep water out, and it’s the one thing a search-and-rescue party
should be able to find, especially in a shallow body of water that survivors
could be expected to seek out. If the hull is leaking due to damage, as Jim
announces, there could still be an air lock or cargo bay that one or two could
take shelter in. Then there would surely be at least one space suit aboard, and
once again, if it works in space, it will work in water. Even if the rest of
the crew had to bail out, one guy could stay behind in the ship for anywhere
from a few hours to several weeks. (Even by the standards of this crew, most of
the men are clearly more expendable than any of the women.) Then if he got to
the end of his air supply, all he would have to do is grab any equipment with
salvage value and walk
to shore.
Needless to say, this is the kind of overanalysis that is only possible with frequently repeated viewings. By any standard, this movie is “so bad it’s good” in the best kind of way. I personally have had way too much fun to give this movie the lowest rating, yet even productions of this caliber have done a far better job with character development, worldbuilding, and internal logic (see Dark Star). If there had been even a little more work put into these areas, I could easily have raised the rating to 3, 4 or even 5. As it is, go in for a good laugh, and you certainly won’t be disappointed.
For links, the image credit goes to Space 1970 (again). My favorite reviews are still from Million Monkey Theater and Stomp Tokyo. For more on the feature, the rating scale and classifications, see the Introduction.




































